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Atmosphere: Type I (breathable)
Terrain: Mountains, forests
Length of Day: 24 Standard hours
Length of Year: 299 local Days
Sapient Species: Yelves
Star port: Stellar Class
Population: 2.5 Billion
Planet Function: Minor Trade
Government: Anarchist democracy
Tech Level: Atomic
Major Exports: Wood
Major Imports: Basic Mechanical Equipment, some electronics
A large planet with higher then normal oxygen content. It is able to maintain its normal gravity due to it’s lack of metals in the composition of its crust. This is reflected in the values of the inhabitants, who harshly restrict metal imports and mining operations on the surface. Most of the inhabitants live in the northern continent of Glorondin for the southern islands are plagued by hurricanes and dangerous wildlife. The few tribes that do make the Isles their homes in the south are skilled hunters and rugged individuals. Those tribes are noted to have considerably darker skin and whiter hair than the average Yelf. Yelsain is a forest planet and some of it’s trees are thousands of years old and grow to 400 meters.
By Galactic standards Yelsain is very rural and backwards. It is believed that there are no sapient indigenous species. Instead, ancient lore suggests the early settlers to Yelsain were fed up with the opulence of the galaxy and wanted to escape what they saw as poisons of technology and the chaos of city life. The settlers learned to live off the land. Over the centuries they have grown to become one with nature. Even today they till their fields with animals and plows as they have for many centuries. It is thought by some historians that the planet was settled by human colonists hundreds of thousands of years ago and that the Yelvish people evolved in a different branch from main stream humanity which is why they bear such a strong resemblance. No proff has yet be found to confirm such theories.
Yelfs still use high tech items such as communicators, air cars, advanced medical techniques, and high education. Visors quickly learn to be polite as most everyone carries weapons and duels are common. By the inhabitants laws government is forbidden, but settlers ensure justice is carried out in their neighborhoods. They look unfavorably on offworlders despoiling their planet and eager to punish those who pollute the environment.